Tiger Woods '01 and '02 - (PS2/Xbox) -- EA Sports

  I was the technical art director and lead lighter on this project. I helped create the pipeline for building courses, production lighting and character development.

As for production, I was involved with modeling, texturing and lighting of several environments (courses) and I did the modeling and texturing of Tiger Woods for the '01 game.

Responsibilities: Lighting, modeling, texturing, R&D
Software: Maya, Deep Paint 3D and Photoshop